Alex Trask Portfolio
A downloadable game
Github: https://github.com/Trask-a
Here is a list of games that I have worked on!
Leon Nights - Senior game - 2020 https://raveyardstout.itch.io/leon-nights
team size: 11
I was a programmer that was in charge of the magic for the game, tech art, and implementing the animations for the player. I also did a lot of little things like handling player respawns, checkpoints, main menu, level transitions, and other little things.
Enchainted - VR - Game Jam - 2019 https://thechaingang.itch.io/enchainted1
team size: 6
I was a programmer in charge of the player attacking with the chains and implementing the art into the game. I also helped with creating the enemy AI and VR components and feel.
Deep Sleep - Game Jam - 2018 https://the-dream-team.itch.io/deep-sleep
team size: 7
I was a programmer in charge of creating the boss fights. Also helped with combining all the elements to the game (main menu, level transitions).
Loot - Sophomore game - 2017 https://alextrask.itch.io/loot
team size: 3
I was a programmer in charge of creating the attacks, skills, enemies, level transitions, and tutorial.
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